Showing posts with label Pattern9. Show all posts
Showing posts with label Pattern9. Show all posts

Friday, February 13, 2009

So what do you do when there's nothing to do?

OK, that's a totally unfair question, as Eschatos' typist has been racking up a long string of 12-hour days, which leaves Eschatos "unRezzed" most of the time. Admittedly, there isn't very much happening on the island these days, and whatever amusement there was with having the Pattern9 sims next door has gone away.



So, Eschatos has been up to no good ... he'd gotten that groovy "socialist leader" image done a few weeks back, and was trying to think about how to add it into his environmnent ... somehow having it right over his desk was too cliché ... but then he recalled having all those huge prims! So now there's a 32x48m poster of it hanging over the island, all nice and Big Brother-ish!

You can tell Eschatos is pretty proud of himself, and figures that as long as nobody's coming to see him over there, he might as well be the megalomaniac ruler of his little corner of Second Life ... heck, he might even get all Albert Speer over there and start building columns!

More later ...

Tuesday, February 10, 2009

All alone ...

Well, Eschatos went up on the roof today to take a look around ... things are very quiet on our island, but are tidied up, waiting for the next big (can't talk about it yet) change.



However, we're suddenly all by ourselves. The whole "Pattern9" complex, six sims worth, has gone away. I understand that a couple of those sims got moved elsewhere, and the rest, well ... it looks like they just sank beneath the waves.



We'd been the initial developer on the Club Mannequin and Pattern9 project, but the client decided that he could "do it himself" and hired some in-world day labor to get it set up ... and never ever had any traffic (except for the pitiful camping mall) after we weren't managing things. Pretty sad, actually, as it was a great initial concept.

Eschatos is sad that his buddy ChooChoo ended up disappearing with the rest of that ... her store (full of really cool sculpty prim furniture) did end up moving with the remaining 2 sims, but now they can't just yell across the lagoon at each other!

Not generally one for making "mix tapes", Eschatos is considering piping through the Gilligan's Island theme through the media feed, maybe broken up with and occasional playing of "So Ronery" from Team America.

More later ...

Friday, January 23, 2009

A Long Week ...

Eschatos almost didn't manage to get an update in this week. Frankly, Eschatos has been MIA from SL quite a bit due to the grind at the RL Simuality offices, getting ready for several new things, as well as updating some old stuff.

One of the things that Eschatos' typist did was cranking out the HTML "templates" for the new Gallery section over at the new Avatrait site. Right now there's just one artist's stuff available for real-world sales, but another 50 have pages set up and it's just a matter of adding new art in there!

Even the thought of that coding is exhausting, and the prospect of finding a nice comfy chair like this sounds very appealing ...



... there's Eschatos with his "neighbor" (her store and his office are right across the Pattern 9 lagoon from each other) Choo Choo, in her store full of very cool furniture called "One Grid", checking out one of her new (and obviously very comfortable) Flower Chairs!

Eschatos had a disappointment today ... he'd gotten a notice that there was a new Chicago-themed sim, and he scooted right over to check it out. There used to be a couple of very cool Chicago sims (like the one that used to be around the Four Deuces poker hall), but most seem to have died when gambling got kicked out of SL. So, he was excited when he saw the pic on the Landmark that was sent out.



Unfortunately, it turns out that this is a "role play" sim, and you can't even get out of the upper levels of the Sears Tower without signing up to play some game. Eschatos is not a gamer, so he peeked around as much as he could using Ctrl-Alt zooming, and headed back home. Now he's doubly bummed due to this not being open, and it reminding him of the cool places that have disappeared!

Speaking of home, Eschatos' typist should be heading that way as well ... this week has been a long string of 12-hour days at the office, and it's beginning to tell on everybody involved. Eschatos had actually really hoped to have surprised everybody with a machinima post in here this week (well, he sort of wants to do it for another project, but it would work here too!), but there weren't enough hours to even shoot some scenes, let alone cut it, record and synch an audio track, and get it up on the web. Maybe next week!

More later ...

Tuesday, June 17, 2008

Oh, look ... a NAME!

Well, we finally have the domain lined up, so I can start using the name of the "fashion district" that I've been mentioning ... it's going to be called Pattern9 and, as you can see from these snaps, it's a lot more than just clothes!

Here's Eschatos perched on one of the cupolas of the "white palace" which is going to be the major "mall" of designer showrooms. The dock area just went in yesterday, with big yachts that are available for rental. Our client is big into "fun and games", and there will be cars, boats, hang gliders, surfboards, jet-skis, etc., etc., etc., available across the current six sims of Pattern9!



Most of the planning and work over there is in the hands of our in-world build team, so it's always amusing for Eschatos to take a bit of a fly-around over in Pattern9 to see what's new. This is all centered around Club Mannequin (LINK), which was the start of the "fashion & fun" concept, but it grew so much bigger than that ... and speaking of bigger, the waterway in the above pic (going under the bridge) connects with the Mannequin lagoon, and out into the open ocean which will be navigable out a full sim's worth on each side, making the water activities much more satisfying than just playing in a land-locked lake.



Last time Eschatos posted here, he was checking out the new buildings on the other side of the complex ... well, here's a little peak at the "southwest" corner (although I'm pretty sure that it's actually on the south-east sim), with a railroad, a giant "chopper shop", a Native American village, and circling buzzards (which may even be ridable), looking back towards those apartment towers.

There's lots of stuff still to come over there, with even more expansion plans, so Eschatos is probably going to be foisting more about it to y'all in here ... hope you don't mind. I'll probably be grinding out some P.R. releases too when we start getting the sign-ups for the designer showrooms set. Anyway, Eschatos is excited about all the new stuff, so wanted to share.

More later ...